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Version 1.1.0

Major Features

  • Added logistic requests to spidertron.
  • Train stop allows to set limit of incoming trains.

Features

  • The continue button now respects the last type of game played (single player, MP host, MP client).
  • Added support to use blueprints, deconstruction planners, upgrade planners, and modded selection tools from the map view.
  • Hovering the alert notification will show arrows on the edge of the pointing to alert locations.
  • Rich text icon selector.
  • Newly unlocked recipes are highlighted until hovered.
  • Spidertron remotes now allow to add queue commands and a command to follow any entity.
  • Added vertical/horizontal blueprint flipping.
  • Transport belt drag building is locked into a line, can be turned off by an interface setting.
  • Ghosts can be fast replaced and rotated.
  • Ghost build can be used to fast replace non-ghost entities, which results in an upgrade order with (optionally) a direction change order.

Minor Features

  • When editing blueprint: Added a way to specify relative grid position for blueprint that is snapping to absolute grid. Blueprint preview rendering box is updated based on selected grid size and position.
  • Inventory transfer works on empty equipment grid slot the same as on empty inventory slot (moves all).
  • Equipment can be placed by moving.
  • Cursor replenishes when placing into the equipment grid the same way as when building in world.
  • Spidertron item shows its color.
  • Added a way to reset spidertron remote.
  • Spider tries to move legs away when they are blocking robots construction.
  • Power poles/underground belts built by dragging logic works also with ghost building.
  • Power pole ghosts show connections.
  • Power pole connections are saved in the blueprint. They still auto connect to other poles outside the blueprint.
  • Entities marked for deconstruction show the target upgrade.
  • Added tags, worker robots, rail signal states and recipes toggles into the settings to what show on the map.
  • Added support to use the add-stop and add-temporary-stop controls for the train you're driving in the map view.
  • Added hotkey (F10) to switch between viewed player in replay.
  • Added support to reset mod settings in the "failed to load mods" startup GUI.
  • Expanded undo to work with fast replace and upgrade planner.
  • Added SteelSeries GameSense support. more

Graphics

  • Added unique technology icon for Advanced material processing 2 (Electric furnace).
  • Changed postprocessing effect in zoomed-to-world view.
  • Added detailed night lighting of entities.

Optimisations

  • Multithreaded belt update logic.
  • Overall small entity update time reduction + statistics of how much update time is taken by individual entities.

Balancing

  • Productivity module 1 decreases speed of the machine by 5% instead of 15%.
  • Productivity module 2 decreases speed of the machine by 10% instead of 15%.

Changes

  • the Close GUI key-binding (default value is "E") was renamed to Confirm Gui. It works the same as before for many cases (just closing the GUI), but in a lot of other cases, it works as confirm, which generally means the same as clicking the "green button".
  • Renamed clean-cursor to clear-cursor on all the relevant places (locale, key-binding name)
  • Equipment placing now uses the build key-binding instead of the cursor transfer. The default same key-binding is the same.
  • Changed maximum temperature of all fluids apart water and steam to be the same as the default.
  • Poles built by dragging are now actually build on the maximum connection distance from the last built pole instead of the previous logic that was working weird in a lot of corner cases.
  • Underground belt build by dragging now accept the existing piece you start building on as part of the dragging logic.
  • Removed 'mineable wreckage' entity. more
  • Removed the (+/-) buttons for logistic requests, instead they expand dynamically when something is put in the last line.
  • Wave defense can now only be won by launching a rocket.
  • Invalid names of icons in preview icons of blueprint tools now load as unknowns instead of canceling the import string process for that item. more
  • Fluids in train circuit logic treat summed < 1 fluid values as 1 instead of 0.
  • Clicking non-empty quickbar slot with something in cursor sets the quickbar slot to the cursor value rather than selecting the quickbar value.
  • Invalid rail signals output no values into circuit network.
  • Added a confirmation message when loading saves with removed mods or changed mod settings.
  • The cut tool now properly includes trains. It showed trains in the selection preview, but ignored them.
  • Added alternate control locales for keyboard and mouse scroll control binds. more
  • Disabled loading of saves before 0.18.0 version (You can use 1.0 to load older saves and re-save them).
  • Adjusted the artillery turret collision box so it is possible to squeak through.
  • Removed the 'Rocket silos stats' GUI.
  • Arithmetic combinator 'Each' signal can now be used in either left or right parameter.

Gui

  • Added unique icons for technology effects.
  • Added list of affected entities to the technology effect tooltips.
  • Menu background now features various factory simulations instead of a static picture.
  • When entering vehicle, the vehicle window is shown next to the character gun window, instead of replacing it.
  • Moved the charactevehicle gun window to the left of the quickbar.
  • Removed the "Character" tab from the character window.
  • Changed the flat character screen option to be defaulted to true.
  • Added held stack item slot for inserter window.
  • Improved the tips and tricks window: it contains index, search and allows interactive text tags to be used.
  • Added search to loading/saving, settings, shortcuts selection, multiplayer host settings windows and rename stop.
  • Moved the ammo/used-up/health indicator of items down, so it is not obstructed by the number.
  • Added underline for hyperlinks.
  • Personal request button have custom text + red diode when it is out of network or when the personal requests are turned off.
  • Logistic/Trash request buttons show only one number when the trash and request count is the same.
  • Train elapsed time condition has confirmation button and only updates the time when confirmed.
  • Fixed styles for: browse games GUI, host game settings, opened character and select upgrade slot.
  • Tabbing into a textfield selects the text.
  • Removed tiles stay in the list of components in the blueprint setup GUI with 0, the same way as entities, so they can be easily enabled.
  • Added minimum/maximum temperature and heat capacity info to the fluid tooltip.
  • Added usage instruction to capsules/fish.
  • Fixed fish tooltip so it shows consumption/healing instead of shooting/damage.

Sounds

  • Added blueprint building sound.
  • Added undo sound.
  • Added sound for rail planner activation.
  • Added sound for copy/paste.
  • Added sound for opening items and armor.
  • Added sound for selection start and selection finish. Related to blueprint tools.
  • Added sound for pipe to ground as per the pipe.
  • Added sound effects and a specific music track to the main menu.
  • Assembling Machine 2 and 3 made less noisy
  • Robot repair reworked to sound more high tech
  • Removed dead space at the end of some sounds which may have stopped sounds playing
  • Ghost rail building now has the ghost building sound
  • Lowered volume on game won and lost sounds
  • Assembling Machine 2 and 3 made less noisy.
  • Robot repair reworked to sound more high tech.
  • Removed dead space at the end of some sounds which may have stopped sounds playing.
  • Ghost rail building now has the ghost building sound.
  • Lowered volume on game won and lost sounds.

Bugfixes

  • Fixed that copying the spider in the map editor while it had equipment crashed the game. more
  • Fixed a crash when trying to use different weapons in the spider. more
  • Fixed a crash when reading/writing blueprint icons through the Lua API in some cases. more
  • Fixed a crash when importing blueprint books in some cases. more
  • Fixed that the spidertron would still be marked as moving when it wasn't resulting in the 'enable logistics while moving' option not working. more
  • Fixed splitter behaviour when putting to it directly and it has the priority output blocked. more
  • Fixed that spidertron descriptions didn't show the custom name. more
  • Fixed building curved rails with damaged rails could duplicate rails. more
  • Fixed logistic request slot highlighting when they're changed through circuit connections. more
  • Fixed a game freeze when empty unit groups are told to build bases. more
  • Fixed LuaTrain::path_end_stop would return nil when train had path extended due to waypoint.
  • Fixed the spidertron preview box.
  • Fixed that the blueprint book preview disappeared after editing it.
  • Fixed that spidertron and its remote weren't swappable.
  • Fixed that players could be stuck in walls when building them.
  • Removed the possibility to specify alpha when changing player color by command.
  • Fixed LuaInventory::find_empty_stack would return only filtered stacks when filter is provided. more
  • Fixed that blueprint library slots padding was too big.
  • Fixed that some items didn't render properly in the world. Specifically blueprint like items, spidertrons and spider remotes. more
  • Fixed a crash when a modded fast train goes through junction occupied by another train. more
  • Fixed replay desync when existing save is given to a server which promotes or demotes a player based on its own admin list. more
  • Fixed train GUI instructions for translations that are long. more
  • Fixed interaction with the delete button in the blueprint setup. more
  • Fixed that map preview in the train window wasn't squashing its size when needed. more
  • Fixed that force-building blueprint from the blueprint library on top of an existing electric pole triggered wire removal instead of blueprint building. more
  • Fixed that the map editor spawn-items GUI didn't work with chat rich text. more
  • Fixed that deconstruction planners and upgrade planners wouldn't show the logistic overlay when used from the blueprint library. more
  • Fixed that rebinding rotate to middle mouse button caused conflicts when trying to rotate while modifiers were pressed. more
  • Fixed on_gui_switch_state_changed was not fired for custom switch elements in some cases. more
  • Fixed that entities were selected under the GUI on the right side.
  • Fixed that the key to activate tooltips didn't work outside game, or when the game was stopped.
  • Fixed Team production script error when building before any round starts. more
  • Fixed Wave defense error message would error due to trying to concatenate a nil variable. more
  • Fixed that it was possible to stay invulnerable after the crash site cutscene. more
  • Fixed train mini-tutorial script errors due to missing entity prototypes. more
  • Fixed tightspot script error when trying to restore invalid entities. more
  • Fixed that bonus research production could add progress even if no research could be done. more
  • Fixed that game.server_save() was able to write to locations outside the saves folder. more
  • Fixed that technology tooltip in the lab GUI wouldn't update when research changed. more
  • Fixed a bad message when using the permissions command. more
  • Fixed a crash when remote calls fail. more
  • Fixed that biters would sometimes not be able to attack entities blocking their way. more
  • Fixed that writing .energy for entities with heat energy sources didn't work correctly. more
  • Fixed that non-blueprint items in blueprint books didn't draw their name. more
  • Fixed that the cut-paste tool allowed alt-cutting which didn't deconstruct what was selected. more
  • Fixed that setting rolling-stock inventory size to 0 while having an equipment great meant the GUI couldn't be opened. more
  • Fixed that trying to save temporary LuaItemStacks from some events resulted in the save failing to load. more
  • Fixed that blueprint component icons weren't kept in a stable order. more
  • Fixed that the finished game sound could play multiple times. more
  • Fixed that building blueprints by dragging in the map view didn't work correctly. more
  • Fixed that building train ghosts manually didn't work in most cases. more
  • Fixed that moving blueprint sin the blueprint library didn't make sounds.
  • Fixed that opening/closing sound were not working properly in latency in some cases.
  • Fixed that LuaEntity::can_insert() didn't work right for module inventories. more
  • Fixed that on_player_built_tile had the wrong 'tile' when using hazard concrete in some cases. more
  • Fixed that some of the checkboxes weren't highlighted as they should when hovering reset in the map generator GUI. more
  • Fixed performance issue related to rendering long train paths. more
  • Fixed missing tooltip on the editing button in upgrade planner, deconstruction planner and blueprint book. more
  • Fixed Shallow water 2 to be layered above sand tiles and therefore missing transitions with sand tiles. more
  • Fixed stone path and concrete were missing transitions to out-of-map tiles. more
  • Fixed the upgrade planner to upgrade the corresponding underground belt for all combinations of real/ghost connections.
  • Fixed that biters could get stuck trying to pathfind toward spidertron, causing performance issues. (https://forums.factorio.com/88744 https://forums.factorio.com/89327)
  • Fixed lights near right or bottom edge of the screen would render twice sometimes. more
  • Fixed that setting style properties on LuaGuiElements didn't work correctly for some widget types. more
  • Fixed that rails didn't have the building smoke.
  • Fixed that modded locomotives with void energy sources and equipment grids wouldn't show the grid in the GUI. more
  • Fixed that modded productivity bonuses in tooltips didn't always show everything. more
  • Fixed that unit groups could get stuck in the gathering phase. more
  • Fixed that negative damage stickers didn't work. more
  • Fixed that selection tool type items marked as mod-openable didn't work correctly in the quickbar. more
  • Fixed that train would not repath when possible due to being in chain signal section. more
  • Fixed GeneratorPrototype::scale_fluid_usage would cause non-linear scaling of fluid consumption based on energy demand. more
  • Fixed crash when storage tank was defined with too small fluid flow sprite with low priority and ended up streamed. more
  • Fixed rotating assembling machines with heat and fluid connections. more
  • Fixed that it was possible to hold ghost building + blueprint from the library at the same time. more
  • Fixed crash related to being possible to insert blueprint for re-assignment into the blueprint library. more
  • Fixed that previous technology key-binding focused search in the blueprint library. more
  • Fixed that ghosts created by destroying entities weren't upgradeable. more
  • Fixed that kick & ban commands broke replays. more
  • Fixed that spidertron would stretch its leg way too much in some special situations. more
  • Fixed offshore pump underwater layer being drawn over landfill tiles sometimes. more
  • Fixed decimal textfield would not take decimal point as input when selection would make it valid input. more
  • Fixed that train could get stuck within chain signal section when exit signal is requested to close by circuit network and train is forced to repath. more
  • Fixed that train would not immediately reserve signals in chain signal section after repath when there are no signals within braking distance.
  • Fixed that wrong slider position when requesting items in some cases. more
  • Fixed that rocket silo without fixed_recipe didn't save its recipe in the blueprint. more
  • Fixed that the total-raw list in the recipe tooltip for some translations. more
  • Fixed glitching sound loops: steam turbine and electric furnace. more
  • Fixed changing dawn property of a surface would create visual glitch in day-night cycle. more
  • Fixed misleading tooltip for disabled shortcut bar items. more
  • Fixed startup music volume balance. more
  • Fixed that sounds outside of radar coverage would still play. more
  • Fixed personal laser defense with minimum range would stop working when enemies would get within minimum range. more
  • Fixed that automatic rail signal direction selection works also when ghost-force building over trees/rocks in the way. more
  • Fixed that the replay controls weren't accessible when the current player opened the technology screen. more
  • Fixed the hand behaviour for some cases of fast entity transfer. more
  • Fixed sizing of the right panel when show_side_menu is disabled. more
  • Fixed that blueprint book tooltip based on chat icon had overflowing contents. more
  • Fixed that the entity hover interval wasn't applied when switching from entity to entity. more
  • Fixed that belts didn't show the proper curved preview when fast replacing. more
  • Fixed that the entity tooltip was being shown in some cases where it was not supposed to. more
  • Fixed that the station name icons were clipped in some cases. more
  • Fixed that the minimap focus wasn't updating when switching player in the replay. more
  • Fixed that it wasn't possible to start scenario with replay enabled. more
  • Fixed losing chain signals in the advanced rail mini-tutorial. more
  • Fixed train buttons being cut off in advanced rail mini-tutorial in some locales. more
  • Fixed a crash related to building laser turrets through robots. more
  • Fixed Bulgarian language name. more
  • Fixed text box font not refreshing after being changed. more
  • Clarified tooltip text for locked levels in new game GUI. more
  • Fixed server crashing when quitting while it's saving for desync report. more
  • Fixed that rolling stock rotation was not set correctly when using the pipette tool. more
  • Fixed that if else chain noise expressions would sometimes produce corrupt results. more
  • Fixed a crash when using identical literal expression in spot noise expressions. more
  • Fixed that steam engine would show as producing 960kW in electric network GUI. more
  • Fixed that rail ghost building didn't play the ghost building sound.
  • Fixed a crash when a startup error tried to use rich-text. more
  • Fixed a crash when related to editing edited scenarios while in vehicles. more
  • Fixed that it was possible to specify a rail signal pair that does not collide with each other. more
  • Fixed that collision box could be removed from the rail signal resulting in a signal that could be placed not on a tile center. more
  • Fixed that it was possible to specify a transport belt connectable entity that would not collide with other belt connectable entities. more
  • Fixed barrel recipe generation not taking into account fluid icon_size if fluid icons were defined. more
  • Fixed that clients wouldn't be able to join a multiplayer game if the banlist was too large. more
  • Fixed that selecting folders in the save-game-gui would still allow saving as the save file name. more
  • Fixed a crash when opening the blueprint library through lua. more
  • Fixed the program exit status code when a dedicated server fails. more
  • Fixed that blueprints with rolling stocks could get invalidated when syncing shelves. more
  • Fixed that the technology screen would show a "Resume" button for technology levels that haven't yet been researched at all. more
  • Fixed that cars with minimap_representation set would still render the default triangle. more
  • Fixed building assembling machine ghosts with unresearched recipes left them with no fluid connection previews. more
  • Fixed that biters who couldn't reach their spawner would remain on the map, potentially preventing other biters from spawning. more
  • Fixed script data leak in wave defense scenario. more
  • Fixed that background sound didn't fade out when stopping replay. more
  • Fixed that the deconstruction planner ignored tile mode & filters when cancelling deconstruction.
  • Fixed signature error when updating non-steam version on OSX. more
  • Fixed fast-replacing entity connected to a ghost entity by circuit network. more
  • Fixed that on some maps, biter attacks could decrease almost to nothing. more
  • Fixed inserter with fluid energy source could consume too much fluid when no fluid usage was given and scaling was disabled. more
  • Fixed that building rolling stock could place multiple of them when there are close adjacent rails. more
  • Fixed that LuaPlayer::can_place_entity would not calculate player reach the same way as manual building. more
  • Fixed that steam engine in multiple connected electric networks would overproduce and waste energy. more
  • Fixed problems related to opening blueprint while other blueprint is in the process of being configured. more
  • Fixed cutscene starting at {0,0} instead of player position when no start_position was given. more
  • Fixed electric network GUI production bar related to tertiary energy sources. more
  • Fixed a crash in the pathfinder that could happen when the bounding box didn't contain the tile center. more
  • Fixed tooltips not showing electric energy source information for electric-energy-interface entities. more
  • Fixed that undoing a deconstruction order of entities with item requests didn't recover these requests unless the entity was actually removed. more
  • Fixed that spidertron remote usage on map was bound to open item control rather than the build item control it is bound to in normal view. more
  • Fixed that flamethrower turrets could fail to shoot at a target. more
  • Fixed problem with rich text in blueprint library. more
  • Fixed tiles would be rendered with 1px gap between them at some positions, zoom levels and screen resolutions. more
  • Fixed heat pipe related drawing only working for boiler type entities. more
  • Fixed that running /server-save wouldn't save anything if the server was started with --start-server-load-scenario. more
  • Fixed activation working sound playing even when the entity was already active when being encountered. more
  • Fixed a pathfinding-related crash. more
  • Fixed crash when organizing sprites into atlases when using "not-compressed" sprite flag. more
  • Fixed pipe-to-ground working sound would ignore flow rate. more
  • Fixed crash when calling take_screenshot with very small resolution values. more
  • Fixed that setting fluid wagon fluid through the Lua API didn't update the train inactivity value. more
  • Fixed various issues related to entities leaving gaps when building too fast.
  • Fixed a crash when setting specific fluids in the infinity pipe GUI. more
  • Fixed that the admin GUI didn't live-update the whitelisted field. more
  • Fixed crash related to migrating circuit network entities while loading the blueprint library. more
  • Fixed that artillery would keep shooting at something when it moved out of range. more
  • Fixed softlock in tutorial if the player took the iron plates too quickly. more
  • Fixed missing blueprint components scroll bar when there is a lot of components. more

Modding

  • New item flag "spawnable", every item has to have that flag to be creatable through the shortcuts directly. more
  • Renamed create-blueprint-item shortcut action to spawn-item and item_to_create to item_to_spawn.
  • Increased the total number of collision masks from 14 to 55. See the lua-api collision mask concepts page for which layers the game doesn't actively use.
  • Changed collision mask 'layer-11' to 'rail-layer'.
  • Changed collision mask 'layer-12' to 'transport-belt-layer'.
  • Changed loader to only connect to the front belt, not from side. This is to fix internal problems related to modded loaders with custom sizes and side loading of it.
  • Implemented NoiseExpressions::fromPropertyTree for the "offset-points" noise expression function.
  • Removed rocket silo rocket prototype property "result_items" because it did nothing.
  • Added draw_as_light and draw_as_glow property to sprite definitions. draw_as_shadow, draw_as_light and draw_as_glow are mutually exclusive and draw_as_shadow takes precedence.
  • Unified laser and beam related ammo categories to just "laser" and "beam".
  • Renamed technology "laser-turret-speed"->"laser-shooting-speed", it now affects both robots and laser turrets.
  • Renamed technology "turrets"->"gun-turret", "laser-turrets"->"laser-turret", "combat-robotics"->"defender", "combat-robotics-2"->"distractor", "combat-robotics-3"->"destroyer" "tanks"->"tank", "stone-walls"->"stone-wall", "gates"->"gate"
  • Internal spidertron specification in a way to make torso and leg scaling much easier.
  • Renamed "source_effects" property of line trigger item to "range_effects", due to ambiguity with source_effects on action delivery. more
  • Added the "linked-container" entity type.
  • Removed 'small-plane', 'computer', 'railgun-dart' and 'railgun' items.
  • Removed 'bait-chest', 'crash-site-assembling-machine-1-broken', 'crash-site-assembling-machine-1-repaired', 'crash-site-assembling-machine-2-broken', 'crash-site-assembling-machine-2-repaired', 'crash-site-electric-pole', 'crash-site-generator', 'crash-site-lab-broken' and 'crash-site-lab-repaired' entities.
  • Removed the "auto-character-logistic-trash-slots" modifier and forceDataValues. The auto trash are now always enabled when any trash slots present.
  • Added direction to SimpleEntityWithOwner and SimpleEntityWithForce.
  • Constrained collision_box and collision_mask of transport belt connectable prototypes so it is not possible to build the entities in overlapping positions. more
  • Added optional draw_fluid_icon_override boolean to pipe to ground prototypes. Causes fluid icon to be drawn, ignoring the usual pair requirement.
  • Removed fluid turret prototype property 'indicator_light'.
  • Added fluid turret prototype properties 'enough_fuel_indicator_light' and 'not_enough_fuel_indicator_light'.
  • Added locomotive and car prototype properties 'front_light_pictures' and 'darkness_to_render_light_animation'.
  • Renamed logistic-container prototype property 'logistic_slots_count' to 'max_logistic_slots'.
  • The data stage files are no longer divided into demo and non-demo. This means the files with the demo- prefix were either merged into files without the prefix and/or the prefix was removed from the file name.

Scripting

  • Renamed the clean_cursor method to clear_cursor.
  • Renamed on_put_item to on_pre_build, as it is much more precise name for that event. It fires when anything is used for building: item, blueprint, blueprint record or ghost cursor.
  • Changed 'control_behavior.parameters.parameters' to just 'control_behavior.parameters' for LuaDeciderCombinatorControlBehavior, LuaConstantCombinatorControlBehavior, and LuaArithmeticCombinatorControlBehavior.
  • Changed LuaItemStack::active_index to return nil if the blueprint book inventory has zero slots. more
  • Changed LuaItemStack::count to return 0 instead of failing when the stack is empty.
  • Changed LuaControl for players in cutscenes so the character is still usable.
  • Changed on_player_cancelled_crafting 'cancel_count' to report the exact number of crafts cancelled.
  • Decoupled deactivation by script and deactivation by circuit network.
  • mod-gui.lua no longer defines 'mod_gui' as a global variable, it is now only available when required: local mod_gui = require("mod-gui")
  • Made LuaEntity::speed read work with spider-vehicle.
  • Made LuaEntityPrototype::guns read work for spider-vehicle.
  • Removed LuaEntityPrototype::production read.
  • Removed LuaBootstrap::is_game_in_debug_mode read.
  • Added LuaEntityPrototype::max_energy_production read.
  • Added LuaEntity::trains_limit read/write.
  • Added LuaEntity::trains_count read.
  • Added LuaTrainStopControlBehavior::trains_count_signal, trains_limit_signal, set_trains_limit and read_trains_count read/write.
  • Added LuaEntity::tree_gray_stage_index, read/write.
  • Added LuaEntity::tree_gray_stage_index_max read.
  • Added LuaEntity::can_wires_reach().
  • Added LuaEntity::crafting_queue_progress read.
  • Added on_spider_command_completed event.
  • Added LuaEntity::get_connected_rolling_stock().
  • Added 'create_at_cursor' to LuaPlayer::create_local_flying_text().
  • Added LuaGameScript::map_gen_presets read.
  • Added LuaStyle::extra_margin_when_activated and extra_padding_when_activated write, which also accept arrays of values.
  • Added LuaStyle::size write.
  • Added LuaGuiElement::name write support.
  • Added LuaGuiElement::tags read/write.
  • Added LuaTile::to_be_deconstructed().
  • Added LuaGuiElement::bring_to_front().
  • Added 'has-rocket-launch-products' filter to ItemPrototypeFilters.
  • Added support to save/load LuaProfilers. They simply reset the time when saved/loaded.
  • Added LuaEntityPrototype::guns for artillery turrets and wagons.
  • Added LuaEntity::combat_robot_owner read/write.
  • Added LuaPlayer::clear_recipe_notifications and LuaPlayer::add_recipe_notification
  • Added LuaGuiElement::add "index" property, allowing insertion to anywhere in the parent element.
  • Added LuaGuiElement::get_index_in_parent().
  • Added support to connect/disconnect power switches through LuaEntity::connect_neighboudisconnect_neighbour.
  • Added LuaForce::get_linked_inventory().
  • Added LuaEntity::link_id read/write.
  • Added LuaGui 'relative' (player.gui.relative). For showing a CustomGuiElement relative to some base game C++ GUI.
  • Added LuaGuiElement::anchor read/write.
  • Added 'alt_mode' to on_player_toggled_alt_mode event.
  • Added 'cursor_position' to the custom input events.
  • Added 'queued_count' to on_pre_player_crafted_item.
  • Added LuaPlayer::cutscene_character read.
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.
submitted by FactorioTeam to factorio

[H] PayPal(I Cover Fees)/Venmo/Keys/Giftcards, Games on Demand, Baldur's Gate 3, Black Ops Cold War, Cyberpunk 2077, Outer Worlds, Hades, Phasmophobia, 1000+Games [W] Godfall ($33), Nov Choice ($15), Fall VR ($21), Sept($15), AMD/Intel Promos, Squad, CodWWII, Spyro, Tropico 6, Most Leftover Games

SAFE TRADING GUIDELINES: PLEASE READ THIS EVEN IF WE HAVE TRADED BEFORE. STEAM KEYS ARE SAFER TO TRADE.

I am taking extra precautions to ensure nobody's accounts or games are put into jeopardy. I have been doing this for a while now but I want to expand precautionary measures to make sure trading stays safe for everyone. I prefer receiving and providing steam keys. You must let me know what region you are in before we initiate the trade. Game trading is against Humble TOS so always be aware of that and trade with other users who you know are looking out for your interests as well.
DO NOT LINK YOUR STEAM PROFILE TO YOUR HUMBLE ACCOUNT
Also, as always, be wary of anyone impersonating me in pms or on Steam. I will generally not add you on Steam unless we come to agreement, so make sure you are only taking to my reddit username or my steam profile, which can be found here. Anyone else is a scammer
Also if i change my offer on a bundle, and we traded in the past day or two at a lower price, remind me and i can send the difference in a future trade.
  • I have a ton of games to trade, mostly from past bundles, but also many from retail purchases I made from the humble store, fanatical and other retailers. I also offer PayPal (US region but I can usually cover fees) , giftcards or I can purchase games on Steam or any other storefront, to gift directly to you on demand. Please note, I do not sell my games for paypal, unless specifically noted. You can find the list of games I have available here
  • I have alot of trading rep you can find here as well on my steam profile here. Feel free to pm or add me to discuss anything, just comment first.
  • I guarantee everything I trade. Everything has either been purchased directly by me, or sent to me as a gift link. If there is ever any issue, I will work with you to resolve it or get you a new game.
  • I am mostly looking for steam keys from humble bundles and steam gifts, but I usually accept game keys from other places too, depending on where they are from and your reputation.

What are you looking to do?

Trade your games for my games.

I will always be up for trading games. You can find the list of games I have available here. Games listed here are separated by tiers. Please note that tiers do not always denote value, so I may not simply swap games just because they are in the same tier. Many top tier games, ones that cost $30-60, will require many humble games in return most likely, it all depends on the offer. I have most of the games i am buying below available to trade as well.
Please go to my link above for a complete list of games I have on hand. Some desirable titles include A Plague Tale, Age of Wonders: Planetfall, Animal Crossing: New Horizons, , Battlefield 1, Battlefield V, Bloodstianed Ritual of the Night, Borderlands 3, Call of Cthulhu, CARRION, Children of Morta, CODE VEIN, Command and Conquer Remastered Collection, Cuphead, Dark Souls Remastered, Dark Souls II, Dark Souls III, Death Stranding, Destiny 2 Beyond Light Deluxe, Destroy All Humans, Devil May Cry 5, Disco Elysium, Disgaea 5 Complete, Dragon Quest Heroes II, Dragon Quest XI Echoes of an Elusive Age, Dying Light: The Following Enhanced Edition, Escape From Tarkov, F1 2020, Factorio, Fallout 76, Fall Guys, Final Fantasy XV, Grand Theft Auto V, Gears Tactics, Greedfall, Grounded, GTFO, Halo Masterchief Collection, Halo 2, Hitman 2 Gold, Jurassic World Evolution, Kenshi, Life is Strange 2 Complete, Maneater (Epic), Outer Wilds, Monster Hunter World, Monster Hunter World + Iceborne DLC, Mordhau, Monster Train, Mortal Kombat 11, Mortal Kombat 11: Aftermath, Microsoft Flight Simulator 2020, Mount & Blade II: Bannerlord, Ni No Kuni, No No Kuni II, No Man's Sky, Outward, PC Building Sim, Persona 4 Golden, Phoenix Point, Pillars of Eternity II: Deadfire, Planet Zoo, PLAYERUNKOWN'S BATTLEGROUNd (PUBG), Red Dead Redemption 2, Resident Evil 2 Remake, Resident Evil 3 Remake, Rimworld, Rimworld Royalty DLC, Risk of Rain 2, Satisfactory, Sea of Thieves, Secret of Mana, Sekiro: Shadow Die Twice, Scarp Mechanic, Star Wars Jedi Fallen Order, Stellaris: Federations, Streets of Rage 4, SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated, Subnautica, Sunset Overdrive, TemTem, Tony Hawk's Pro Skater 1 + 2 Remastered, Division 2: Gold Edition, Elder Scrolls V: Skryim Special Edition, The Outer Worlds, The Surge 2, They Are Billions, Trials of Mana, Rainbox Six Siege, Vampyr, Wolcen: Lords of Mayhem, Wolfenstein II, World War Z, Wreckfest, WWE 2K20, Doom, Pyre, Prey, Tabletop Simulator, Wolfenstein II, PC Building Simulator, XCOM Chimera Squad, Deep Rock Galactic, Astroneer, Raft, Among Us, Rogue Legacy 2, Battletoads, Gunfire Reborn, Control Ultimate Edition, New World, Crusader Kings III, Marvel's Avengers, Hades, Serious Sam 4, Mafia Definitive, Star Wars: Squadrons, Cyberpunk 2077, Baldur's Gate 3, Phasmophobia, World of Warcraft Shadowlands, Ghostrunner.

Sell your games to me for PayPal, Gift Cards or Games on Demand.

Here is a list of prices I offer for many common humble / steam games. If a game is not on this list, feel free to ask if I'd be interested and what I'd offer. I can offer PayPal, Giftcards to Steam, Amazon or pretty much anywhere, or I can buy games on demand from any storefront. I may be able to adjust my prices a bit and can be competitive if you see similar offers, so feel free to message me to discuss or haggle. All prices are in USD. I can also do TF2 keys at a rate of 1 TF2 key per $2 of value listed below.
PayPal Fees: I will cover paypal fees if the trade is above $15 in value. Between $10-15 I will split fees. Anything below, i cannot cover.

THESE ARE PRICES THAT I PAY FOR YOUR GAMES. I GENERALLY DO NOT SELL MY GAMES FOR PAYPAL, I ONLY OFFER GAME TRADES

Current / Recent Bundle Games

  • AMD Promo - Borderlands 3 - $16.00
  • AMD Promo - The Outer Worlds - $19.00
  • AMD Promo - Horizon Zero Dawn - $25.00
  • AMD Promo MHW + Iceborne + Resident Evil 3 - $36.00
  • AMD Promo Assassin's Creed Valhalla - $25.00
  • AMD Godfall - $33
  • AMD World of Warcraft Shadowlands + Godfall - $40
  • Intel Big Boss Battle Pack - $30
  • Intel - Marvel's Avengers - $23
  • AMD Far Cry 6 - $30
  • Darksiders III - $3.50 (No RU, LATAM, CN, TR)
  • Yakuza Kiwami 2 - $5.00
  • Imperator: Rome - $2.00 (No RU,CN,KR)
  • Crying Suns - $1.00 (No RU, LATAM, CN)
  • Darksburg - $1.50
  • Little Misfortune - $.25
  • Smile for Me - $.25
  • Darkwood - $.50
  • TSIOQUE - $.25
  • Rover Mechanicus Simulator - $.25
  • Youropa - $.25
  • Townsmen - $.25
  • Entire Nov Choice - $15.00
  • A-Tech Cybernetic - $.50
  • Archangel Hellfire: - $.00
  • Killing Floor Incursion - $.50
  • Raw Data - $4.00
  • I Expect You to Die - $3.50
  • Creed: Rise to Glory - $2.00
  • The Walking Dead: Saints & Sinners - $6.00
  • Zero Calibur VR - $4.50
  • Entire Fall VR Bundle - $21.00
  • Tropico 6 (No RU, LATAM, CN, SEA or Asia, Please label what region it is from) - $8.00
  • Sunlea Seas - $1.00
  • Sunless Skies - $1.00
  • Autonauts - $.50
  • Iron Danger - .25
  • Shadows Awakening (No RU, LATAM, CN) - .25
  • Fae Tactics (No RU/CIS, LATAM, CN) - .75
  • Fantasy Blacksmith - .25
  • The Suicide of Rachel Foster - .50
  • Goat of Duty - .25
  • The Uncertain: Last Quiet Day - .25
  • Basement - .25
  • Lightmatter - .25
  • Entire October Choice - $13.50
  • Pacify - $.25
  • Distraint 2 - $.25
  • The Letter - Horror Visual Novel - $.25
  • DARQ - $2.25
  • Blood: Fresh Supply - $.25
  • DESOLATE - $2.50
  • Detention - $.25
  • The Blackout Club - $3.50
  • DUSK - $4.50
  • Layers of Fear 2 - $4.00
  • Entire Thrills and Chills Bundle - $18.00

* Reaper Bundle 7 - $4.50

  • Golf With You Friends (No RU / Africa / Middle East / Asia / South America) - $3.50 (DLC is improperly labeled as a second copy, you only get one, the dlc is only the dlc)
  • Generation Zero - $3.00
  • Forager (No RU, Asia) - $3.00
  • Vampire: The Masquerade: Coteries of New York - $.50
  • Fun With Ragdolls: The Game - $.25
  • Lethal League: Blaze - $1.00
  • Strange Brigade - $1.50
  • Evoland - $.25
  • Yooka-Laylee and the Impossible Lair (No Africa / Middle East / Asia / South America / RU) - $1.00
  • Catherine - $2.00
  • The Shapeshifting Detective - $.25
  • Occupation (No RU / China / LATAM / SEA) - $.25
  • Stick Fight: The game - $1.00
  • Divekick - $.50
  • Nidhogg - $.50
  • Absolver - $.50
  • Overgrowth - $ .25
  • RWBY: Grimm Eclipse - $2.00
  • Smoke and Sacrifice - $.25
  • Surgeon Simulator: Anniversary Edition - $1.00
  • Talisman: Digital Edition + DLCs - $2.50
  • Battle Zone: Gold Edition - $1.50
  • Portal Knights - $1.75
  • Stronghold 2: Steam Edition - $.50
  • Dirt Rally 2 - $2.50
  • Ogre - $1.00
  • Portal Knights - Elves, Rogues and Rifts - $1.00
  • Entire One Special Day Bundle - $12.00
  • Killer Bundle 13 - $5
  • Better Futures BTA - $5
  • Fanatical Platinum Collection Build Your Own Bundle
  • Youtuber's Life - $4
  • Verdun - $3.50
  • The Walking Dead Final Season - $3.50
  • Metal Gear Solid V: The Phantom Pain - $3.50
  • Biped - $3.50
  • Treasure Hunter Simulator - 1.00
  • 911 Operator - .25
  • We: The Revolution - 1.00
  • Elite Dangerous - 2.50
  • theHunteR: Call of the Wild - 5.00
  • Radio Commander - .50
  • PC Building Simulator - 4.00
  • theHunter: Call of the Wild - Silver Ridge Peaks - 1.00
  • Alien Rage - .25
  • Sniper Ghost Warrior 3 + dlcs - 3.50
  • Lords of the Fallen - Game of the Year Edition - 1.50
  • Sniper Ghost Warrior Contracts + DLCs - 9
  • Torchlight - .25
  • Throne of lies - .25
  • Agent A - .25
  • Road Redemption - .25
  • Torchlight II - 1.00
  • This War of Mine - .50
  • Vanquish - 2.50
  • Scribblenauts Unlimited - .25
  • Beyond eyes - .25
  • Dog Sled Saga - .25
  • Bulb Boy - .25
  • Shenmue I & II - 1.00
  • Where the Water Tastes Like Wine - 2.50
  • Death’s Gambit - .50
  • Blair Witch - 5.00
  • Vampyr - $4.00
  • Hello Neighbor + Hide and Seek (hide and seek is a separate key) - $1.50
  • Wargroove - $1.50
  • Call of Cthulhu - $2.50
  • Little Big Workshop - $.50
  • Genesis Alpha One Deluxe - $.25
  • Automachef - $.25
  • Through the Darkest of Times - $.25
  • American Fugitive - $.25
  • The Coma 2 - $.25
  • We Were Here Together - $3.00
  • A Case of Distrust - $.25
  • Entire August Choice - $13.50
  • Age of Wonders Planetfall Deluxe (No SEA or South America) - 3.00
  • Void Bastards (No SEA or South America) - 2.50
  • Railway Empire (NA or EU ok but please let me know which) - 2.00
  • Battlestar Galactic Deadlock - 1.00
  • Yuppie Psycho - .50
  • Beat Hazard 2 - .50
  • Sigma Theory - .25
  • Metal unit - .25
  • Don’t Escape - .25
  • Verlet Swing - .25
  • Basingstoke - .25
  • Earthlock - .25
  • Vikings: Wolves of Midgar - .50
  • Outbuddies DX - $1.50
  • Everreach: Project Eden - $2.00
  • Vambrace: Cold Soul - $2.50
  • Silver Chains - $2.50
  • Arma 3 - 7.00
  • Arma 3 Apex - 3.00
  • Dayz - 19.00
  • Arma 3 Contact - 5.00
  • Entire Bohemia Interactive Bundle - $35
  • Gang Beasts - 6.00
  • Double Fine 20th Anniversary Bundle - $12.00 (can ask what id offer with certain games excluded).
  • Mosaic - 4.50
  • Kingdom Two Crowns - 5.00
  • Stellaris - 2.00
  • Victoria Collection - 2.00
  • Necropolis: Brutal Edition - 3.00
  • Battletech Digital Deluxe Edition - 2.00
  • Tyranny - 2.50
  • Imperator: Rome - 5.50
  • The Great Perhaps - 1.00
  • Iratus: Lord of the Dead - 4.00
  • Iron Danger - 3.50
  • Kevin Follett’s The Pillars of the Earth - .50
  • Warhammer 40k Kill Team - .25
  • Warhammer 40k Dawn of War - .50
  • Legacy of Dorn - .25
  • Warhammer End Times Vermintide - .50
  • Warhammer 40k Dawn of War II - .50
  • Battlefleet Gothic: Armada - 1.50
  • Warhammer 40k: Deathwarth - Enhanced Edition - 1.00
  • Warhammer 40k Space Marine Collection - 1.50
  • Warhammer 40k Dawn of War III - 3.50
  • Blood Bowl 2 - Legendary Edition - 3.50
  • Batman: The Enemy Within - The Telltale Series - .50
  • The Walking Dead Season 1 - .25
  • The Walking Dead: 400 Days - .25
  • Oxenfree - .25
  • The Wolf Among Us - 1.50
  • Batman - The Enemy Within Shadows Mode - .25
  • The Walking Dead: Michonne - .25
  • The Walking Dead: Season 2 - 1.00
  • Heaven’s Vault - 1.50
  • Batman - The Telltale Series - 3.00
  • Batman - The Telltale Series Shadows Mode - .25
  • The Walking Dead: The Final Season - 3.00
  • The Walking Dead: A New Frontier - 2.50
  • Baba is You - $2.00
  • Hyper Light Drifter - 1.00
  • The Jackbox Party Pack 4 - 3.50
  • Spelunky - 1.00
  • Football Manager 2020 - 9.00
  • Kerbal Space Program - 1.00
  • Titan Quest Anniversary - .50
  • NBA 2k20 - 3.00
  • FTL - .50
  • Bioshock Remastered - .50
  • Surviving Mars - .50
  • Overgrowth - .50
  • _observer - .50
  • Company of Heroes 2 - .50
  • Elite Dangerous - 2.50
  • Grid Autsport - 1.00
  • Overlord II - .25
  • Operation Flashpoint - .25
  • F1 2018 + dlc - 1.00
  • Dirt Rally - .25
  • Dirt 4 - 1.00
  • F1 2019 - 2.00
  • Dirt Rally 2 - 3.00
  • Supraland - 1.00
  • Grid Ultimate Edition - 2.00
  • Hellblade - 3.00
  • The Messenger - .50
  • Barotrauma - 4.00
  • Felix the Reaper - .25
  • Men of War: Assault Squad 2 - .50
  • Stygian: Reign of the Old Ones - .25
  • Remnants of Naezith - .25
  • Overload - .25
  • The Stillness of the Wind - .25
  • The King's Bird - .25
  • Boundless - .25
  • Get Even - .50
  • .hack//G.U. Last Recode - 2.00
  • Katamari Damacy Reroll - 3.00
  • RAD - .50
  • Tekken 7 - 5.00
  • Tales of Berseria - 3.00
  • The Dark Pictures Anthology: Man Of Medan - $10
  • Hypnospace Outlaw - 5.00
  • Starbound - 5.00
  • Xcom 2 + dlcs - 3.00
  • Jurassic World Evolution + dlc - 4.50
  • Rise of Industry - 1.00
  • Warhammer 40,000: Gladius - Relics of War - 2.00
  • The Swords of Ditto: Momo's Curse - .50
  • Warsaw - .50
  • Heave Ho - .25
  • Mo:Astray - .50
  • Neoverse - .50
  • Horace - .25
  • Chess Ultra - .25
  • Timeshift - .50
  • Velocity 2X - .25
  • Gabriel Knight 3 - .25
  • Police Quest Collection - .25
  • Beast Within: A Gabriel Knight Mystery - .25
  • Phantasamagoria 2: A Puzzle of Flesh - .25
  • Arcanum: Of Steamworks and Magick Obscura - .25
  • Caesar IV - 1.50
  • Quest for Glory 1-5 - .50
  • Shiftlings - .50
  • King’s Quest - Season Pass - 1.50
  • King’s Quest Collection - 2.00
  • Gabriel Knight: Sins of the Father - .25
  • Geometry Wars 3 - .50
  • Space Quest Collection - .50
  • Phantasmagoria - 1.50
  • Caesar 3 - 1.50
  • Entire Bundle - $13.50
  • Forgotton Anne - 1.50
  • Fear Effect Sena - .25
  • Turing Test - .50
  • Children of Zodiarcs - 1.00
  • Boundless - .50
  • Tokyo Dark - 1.50
  • Battalion 1944 - 2.00
  • Sid Meier's Pirates! - .25
  • Carnival Games VR -$.25
  • The Golf Club 2019 featuring PGA Tour - 2.00
  • Bioshock: The Collection - 3.00
  • NBA 2K Playgrounds 2 - 1.00
  • NBA 2K20 - 3.00
  • WWE 2K20 - 3.00
  • XCOM: Enemy Unknown Complete Edition - 1.00
  • Borderlands GOTY Enhanced - 3.00
  • Borderlands: The Handsome Collection - 2.00
  • DisplayFusion - 5.00
  • Action! Gameplay Recording & Streaming - 3.00
  • Dreamfall the Longest Journey - 2.00
  • INSOMNIA: The Ark - 1.00
  • Warhammer 40,000: Space Wolf - Fall of Kanak - 1.00
  • Warhammer 40,000: Space Wolf - Saga of the Great Awakening - 2.00
  • Warhammer 40,000: Space Wolf - Sigurd Ironside - 2.00
  • Hitman 2 - $4.00
  • Gris - 2.50
  • This Is The Police II - .50
  • Opus Magnum - .25
  • Molek-Syntez - .x
  • Raiden V - x
  • Driftland: The Magic Revival - x
  • Turok 2: Seeds of Evil - .25
  • Truberbrook - .25
  • The Bard's Tale IV - .25
  • Shoppe Keep 2 - x
  • Capitalism II - x
  • Train Valley 2 - .50
  • Into the Breach - 2.00
  • Undertale - 2.00
  • Hollow Knight - 4.00
  • Wizard of Legend - 1.00
  • Totally Accurate Battle Simulator - 3.00
  • The Witness - 2.50
  • Superhot - 1.00
  • Agents of Mayhem - .50
  • Tilt Brush - 1.00
  • Killing Floor 2 - 2.00
  • Sniper Elite III - 1.00
  • Jackbox Party Pack 2 - 4.50
  • Stick Fight: The Game - 1.00
  • My Friend Pedro - 2.50
  • Planet Coaster - 4.00
  • F1 2019 Anniversary Edition - 3.00
  • Fell Seal: Aribter's Mark - .25
  • Battle Chasers Nightwar - .25
  • Exapunks - .25
  • Turok - .25
  • Death's Gambit - .25
  • 198X - .25
  • Niffelheim - .25
  • AI War 2 - .25
  • Etherborn - .25
  • Frostpunk + DLC - 4.00
  • Pathfinder Kingmaker - 4.00
  • Okami HD - 2.00
  • Shenzhen I/O - .25
  • Book of Demons - .25
  • Project Warlock - .25
  • Night Call - .25
  • Cryofall - .25
  • Underhero - .25
  • Eliza - .25
  • The Hex - .25
  • Warstone TD - .25
  • Shadow of War - 2
  • Graveyard Keeper - 2.00
  • Two Point Hospital - 5.00
  • Dirt Rally 2.0 - 4.00
  • Street Fighter V - 2.00
  • Bad North - .25
  • Trailmakers - 1.00
  • Unrailed - 2.50
  • Whisper of a Machine - .25
  • Them Fighting Herds - 2.00
  • Mages of Mystralia - .25
  • GRIP: Combat Racing - .25
  • 9-1-1 Operator - .50
  • Absolver - .50
  • Alien Isolation - 2.00
  • Ancestors Legacy - .50
  • Arizona Sunshine - 5.00
  • Assault Android Cactus - 1.00
  • Assetto Corsa + packs - 3.00
  • Battletech + DLCs - 2.00
  • Bastion - .25
  • Blasphemous - 5.00
  • Bridge Constructor Portal - .50
  • Budget Cuts - 8.00
  • Call of Duty WWII - 15.00
  • Cities Skylines - 1.00
  • CLANNAD - 10.00
  • Clatter - .50
  • Clustertruck - .25
  • Control (Epic) - 15.00
  • Crash Bandicoot N. Sane Trilogy - 14.00
  • Crawl - 1.00
  • Cultist Simulator - 1.00
  • Dead by Daylight - Of Flesh and Mud Chapter - 1.50
  • Dead by Daylight - Spark of Madness - 2.00
  • Dead by Daylight - Curtain Call - 1.50
  • Dead Rising 4 - 2.50
  • Devil May Cry 4 Special Edition - 2.50
  • Dirt 4 - 2.00
  • Dragon’s Dogma: Dark Arisen - 2.50
  • Duck Game - 1.00
  • Dungeons 3 - .50
  • Earth Defense Force 4.1 - 1.50
  • Europa Universalis IV - .75
  • Euro Truck Simulator 2 - 4.00
  • Final Fantasy XIV Starter - 10.00 (if NA, 5 for EU)
  • The Fisherman - Fishing Planet - 5.00
  • Flipping Death - 2.00
  • For the King - 1.00
  • Genital Jousting - 2.00
  • Gorn - 8.00
  • Gremlins Inc - .50
  • G-senjoi no Maou- The Devil on G-String Voiced Edition - 5.00
  • Guns, Gore & Cannoli 2 - 1
  • Hand of Fate 2 - 3.00
  • Hellblade Sauna’s Sacrifice - 4.00
  • Hello Neighbor - 2.00
  • Iconoclasts - 3.00
  • Invisible Inc - 2.00
  • Jackbox Party Pack - 5.00
  • Jackbox Party Pack 3 - 7.00
  • Jackbox Party Pack 4 - 3.50
  • Just Cause 3 - XXL Edition - 2.00
  • Kentucky Route Zero - 3.00
  • The King of Fighters XIV - 8.00
  • Kingdom Come Deliverance - 5.00
  • LEGO City Undercover - 2.00
  • LEGO Worlds - 2.50
  • The Lord of the Rings: Adventure Card Game - Definitive Edition - 3.00
  • Mega Man 11 - 3
  • Mega Man X Legacy Collection - 2.00
  • Minion Masters (From Humble Monthly) - 5.00
  • Moonlighter - 1.50
  • Monster Prom - .50
  • Moss - 7.00
  • Mutant Year Zero - 3.50
  • My Time at Portia - 4
  • Northgard - 6
  • Offworld Trading Company - .50
  • Omensight - 3.00
  • Pacify - 2.50
  • Plague Inc - 4.00
  • Prison Architect - 1.00
  • Pro Cycling Manager 2019 - 3.50
  • Project Cars - 1.00
  • Project Cars 2 - 3.00
  • Pyre - 6.00
  • Raw Data - 6.00
  • Reigns + Her Majesty - .50
  • Red Faction Guerrilla Remarstered - .50
  • Resident Evil HD Remaster - 3.00
  • Resident Evil 0 HD Remaster - 1.50
  • Resident Evil Revelations 2 Complete - 2.50
  • Rising Storm 2 Vietnam - 1.00
  • Risk of Rain 2 - 9.00
  • Rock of Ages II - .50
  • Scythe: Digital Edition - 4.00
  • Shadow of the Tomb Raider - 6.00
  • Shantae: Half Genie Hero - 4.50
  • Shenmue 1 + II - 1.00
  • Sid Meier's Civilization VI - 8.00 (if NA, 5.00 for other regions)
  • Slay the Spire - 5.00
  • SNK 40th Anniversary Collection - 1.00
  • Sonic & All-Stars Racing Transformed (or Collection) - 3.50
  • Sonic Forces - 2.00
  • Sonic Generations ( or Collection) - 2.00
  • Sonic Lost World - 1.00
  • Sonic Mania - 2.00
  • SoulCalibur VI - 4.00
  • Space Pirate Trainer - 3.00
  • Speedrunners - 1.00
  • Sprint Vector - 2.00
  • Spyro Reignited Trilogy - 14.00
  • Squad - 20.00
  • Star Trek Bridge Crew - 2.00
  • Stardew Valley - 7.00
  • Steel Division: Normandy 44 - 8.00
  • Stellaris - 3.00
  • Street Fighter 30th Anniversary collection - 4.00
  • Streets of Rogue - 5.00
  • Superhot VR - 6.00
  • Surviving Mars - 1.50
  • Sword Art Online: Fatal Bullet - 4.50
  • Synthetik: Legion Rising - 2.00
  • Tannenberg Eastern Front - .50
  • Terraforming Mars - 1.00
  • Toejam and Earl: Back in the Groove - 5.00
  • Total War: Three Kingdoms - 16.50
  • Tower Unite - 7.00
  • Tricky Towers - .50
  • Tyranny - 1.50
  • Ultimate Chicken Horse - 2.50
  • Vermintide II Collector’s - 3.50
  • Warhammer 40,000 Mechanicus - 3.00
  • Yakuza 0 - 4.00
  • Yakuza Kiwami - 2.00

Past Bundle Games / Misc

  • 3DMark - 4.00
  • 60 Seconds! - 3.50
  • 7 Days to Die - 6.50
  • A Hat in Time - 10.00
  • Absolute Drift - 1.00
  • Abzu - 2.00
  • Ace Combat: Assault Horizon - 4.00
  • Alien Isolation - 3.00
  • Alpha Protocol - 20.00
  • Age of Empires II HD - 12.00
  • Age of Empires III Complete - 15.00
  • American Truck Sim - 1.00
  • Antichamber - 3.00
  • Aragami - 2.50
  • Ark: Survival Evolved - 25.00
  • Astebreed - .50
  • Baldur's Gate Enhanced Edition - 5.00
  • Baldur's Gate II Enhanced Edition - 5.00
  • Banished - 5.00
  • The Banner Saga - 1.00
  • The Banner Saga 2 - 2.00
  • Batman - A Telltale Series - 5.00
  • Beat Cop - 1.00
  • Besiege - 2.00
  • Bioshock Infinite - 2.00
  • Bioshock Remastered - 2.50
  • Black Mesa - 9.50
  • Black Wake - 3.00
  • Borderlands The Presquel - 1.00
  • Borderlands 2 - 1.50
  • Broforce - 2.50
  • Call to Arms Full Game - 2.00
  • Call to Arms Deluxe Edition Upgrade - 3.00
  • Call of Duty Blacks Ops III Multiplayer Starter Pack - 4.00
  • Call of Juarez Gunslinger - 2.00
  • Cities Skylines + Afterdark - 3.00
  • Cities Skylines Snowfall DLC - 2.50
  • Clickteam Fusion 2.5 - 10.00
  • Company of Heroes Complete (Original Game + DLCS) - 4.00
  • Conan Exiles - 8
  • Crashlands - 3.00
  • Crysis 2 Maximum Edition (Steam) - 1.50
  • Darkest Dungeon - 5.00
  • Dark Souls Prepare to Die - 40.00
  • Dark Souls II Scholar of the First Sin - 4.00
  • Dark Souls III - 4.00 (8.00 with ashes dlc)
  • Deadbolt - 2.50
  • Dead by Daylight - 5.00
  • Dead Island GOTY Definitive Edition - 1.00
  • Dead Rising - 3.00
  • Dead Rising 2 - 1.50
  • Dead Rising 3 - 3.00
  • Dead Space 2 (Steam) - 4.50
  • Dead Space 3 (Origin) - 5.00
  • Democracy 3 (Collector’s or Normal) - 5.00
  • Deus Ex Human Revolution - 2.00
  • Deus Ex Mankind Divided - 2.00
  • Devil May Cry 4 Special Edition - 4.00
  • DMC Devil May Cry - 2.00
  • Don't Starve Together - 2.50
  • Dreamfall Chapters - 5.00
  • Duke Nukem 3D (Megaton Edition) - 35.00
  • Dungeon Defenders - 4.00
  • Dungeon Defenders Collection - 9.00
  • The Elder Scrolls Online Tamriel Edition - 7.00
  • Empire: Total War Collection - 2.00
  • Endless Legend - Classic Edition - 3.00
  • Endless Space 2 - 9.00
  • Escapists 2 - 2.50
  • ESO Vanity Pet - 3.00
  • Event[0] - 2.50
  • Everything - .50
  • F1 2017 - 5.00
  • Facerig - 2.00
  • Facerig Pro - 5.00
  • Flinthook - 4.00
  • The Forest - 11.00
  • Forts - 3.00
  • Friday the 13th The Game - 3.00
  • Full Mojo Rampage - 2.00
  • Furi - 3.00
  • Game of Thrones - A Telltale Game Series (Steam) - 7.00
  • Garry's Mod - 4.00
  • Gloria Victis - 2.00
  • Goat Simulator: GOATY - 4.00
  • Grand Theft Auto San Andrea - 2.50
  • Grand Theft Auto Vice City - 2.00
  • Grand Theft Auto IV - 9
  • Grim Dawn - 5.00
  • Guild Wars 2 Heroic Edition - 4.50
  • Guild Wars Eye of the North DLC - 2.00
  • Guild Wars Nightfall DLC - 1.50
  • Hand of Fate - 1.00
  • Hearts of Iron IV - 3.00
  • Hitman Absolution - 2.50
  • Hitman: Season 1 - 3.00
  • Hotline Miami - 1.50
  • Hotline Miami 2 - 2.00
  • hover - .50
  • Human Fall Flat - 1.00
  • Human Resource Machine - 2.50
  • Huniepop - 1.00
  • Hurtworld - 5.00
  • Hustle Cat - 1.00
  • Immortal Redneck - .50
  • Infinifactory - 3.00
  • Inside - 3.00
  • Jazzpunk - 3.50
  • Keep Talkling and Nobody Explodes - 3.50
  • Kingsway - 1.00
  • The King of Fighters XIII Steam Edition - .25
  • LA Noire + DLC - 3.00
  • The Last Remnant - 4.00
  • The Legend of Grimrock - 1.50
  • The Legend of Grimrock 2 - 4.00
  • Legend of Heroes: Trails in the Sky: 4.00
  • Life is Strange Complete - 2.00
  • LISA - 3.00
  • Little Nightmares - .50
  • The Long Dark - 5.00
  • Lord of the Rings: The War in the North - 20.00
  • Lords of the Fallen - 1.00
  • Lovers in a Dangerous Spacetime - 5.00
  • Mad Max - 1.50
  • Mafia II - 9.00
  • Mafia II Director's Cut - 10.00
  • Mafia III - 7.00
  • The Magic Circle - 2.00
  • Mark of the Ninja - 3.50
  • Marvel’s Guardians of The Galaxy A Telltale Series - 7.00
  • Mass Effect 2 ( Steam) - 2.50
  • Max Payne 3 - 2.50
  • Mega Man Legacy Collection - .25
  • Metal Gear Solid: The Phantom Pain - 3.00
  • Middle-earth: Shadow of Mordor GOTY - 1.00
  • Minecraft Story Mode: A Telltale Game Series - 7.00
  • Minion Masters (Humble Monthly Gift Link Only) - 5.00
  • Miscreated - 5.50
  • Momodora: Reverie Under the Moonlight - 1.00
  • Mordheim City of the Damned - 1.00
  • Monaco: What’s Yours is Mine - 1.00
  • Mother Russia Bleeds - 1.50
  • Motorsport Manager - 4.00
  • Mount & Blade Warband - 3.00
  • Move or Die - 2.00
  • NBA 2K16 - 18.50
  • NBA 2K17 - 10 (5 for EU)
  • Nuclear Throne - 2.50
  • N++ (Nplusplus) - 2.00
  • Octodad Dadliest Catch - 3.50
  • Oddworld: New ‘N Tasty - 4.00
  • One Piece Burning Blood - 3.50
  • One PIece Pirate Warriors 3 - 2.50
  • Orcs Must Die! 2 Complete Pack - 4.00
  • Oriental Empires - 2.00
  • Osiris New Dawn - 5.00
  • Outlast 2 - 3.50
  • Overcooked - 2.00
  • Owlboy - 1.00
  • Painter’s Guild - .50
  • Paper’s Please - 3.50
  • Passpartout: The Starving Artist - 2.00
  • Payday 2 - 2.00
  • Payday 2 Ultimate Edition - 7.00
  • Phantom Brave PC - .50
  • Pillars of Eternity - 1.50
  • Pinstripe - .50
  • Planetary Annihilation - 1.00
  • Planetary Annihilation: Titans - 9
  • Poly Bridge - 2.50
  • Poker Night at the Inventory - 3.00
  • Poker Night 2 - 5.00
  • Project Highrise - 1.00
  • Prototype 2 - 3.50
  • Quantum Break - 5.00
  • Resident Evil 4 - 2.00
  • Resident Evil 5 Gold - 3.00
  • Resident Evil 6 - 3.50
  • Resident Evil Revelations - .50
  • Rise of the Tomb Raider - 6.50
  • Risen - 2.00
  • Risen 2 - 2.00
  • Risen 3 Complete - 2.00
  • Risk of Rain - 2.50
  • Rivals of Aether - 10.00
  • Rocket League - 14.00
  • RPG Maker XV Ace - 7.00 (8.00 for deluxe)
  • RPG Maker XP - 2.00
  • Ruiner - 1.50
  • Rust - 22.00
  • Sacred Franchise Pack - 2.00
  • Sakura (Rest of Games) - .50 each
  • Sakura Dungeons - 2.50
  • Serious Sam HD: The First Encounter - 2.00
  • Serious Sam HD: The Second Encounter - 2.00
  • Serious Sam 3 BFE - 2.50
  • Shadow Tactics - 2.50
  • Shantae and the Pirate’s Curse - 3.00
  • Shantae: Risky’s Revenge - 2.00
  • Sherlock Holmes The Devil's Daughter - 1.00
  • Sied Meier’s Civiliation IV Complete - 1.50
  • Sid Meier's Civilization V - 2.00 (More with DLCS)
  • Sleeping Dogs Definitive Edition - 1.50
  • Slime Rancher - 5.50
  • SOMA - 6.00
  • Sniper Elite v2 - 1.00
  • Sniper Elite 4 - 8.00
  • Sniper Ghost Warrior 3 - 2.00
  • Space Engineers - 5.00
  • Spriter Pro - 8.00
  • The Stanley Parable - 3.00
  • Starbound - 6.00
  • Star Trek - 10.00
  • Star Wars Battlefront II - 2.00
  • Star Wars: Empire at War Gold - 3.00
  • Star Wars: The Force Unleashed - 1.00
  • Star Wars: The Force Unleashed II - 3.00
  • Staxel - 3.00
  • Strange Brigade - 7.00
  • Street Fighter X Tekken - 3.50
  • Stronghold Crusader 2 - .50
  • Stronghold Legends: Steam Edition - 1.00
  • Strafe: Millenium Edition - 1.50
  • Styx: Shards of Darkness - 2.50
  • Subnautica - 16.00
  • Super Galaxy Squadron EX - 1.00
  • Super Meat Boy - 1.00
  • The Surge - 1.00
  • Tabletop Simulator - 9.00
  • Tales of Zestiria - 6.00
  • The Talos Principle - 4.00
  • Telltale Batman - 3.00
  • Terraria - 4.00
  • Ticket to Ride - 2.00
  • Ticket to Ride Complete Bundle - 10.00
  • Titan Quest + DLC - 3.50
  • Titan Souls - 1.50
  • Tokyo 42 - .50
  • Tom Clancy's Splinter Cell Blacklist (Uplay) - 3.00
  • Tom Clancy's Splinter Cell Chaos Theory (Uplay) - 2.00
  • Tooth and Tail - 1.50
  • Torchlight - 1.00
  • Torchlight II - 2.50
  • Torment Tides of Numenera - 3.50
  • Total War Warhammer - 10.00
  • Towerfall Ascension - 5.00
  • Train Simulator 2017 - 1.50
  • Tropico 5 - 1.00
  • Underrail - 2.50
  • VA-11 Hall-A Cyberpunk Bartender Action - 5.00
  • Viscera Cleanup Detail - 3.00
  • Wargame Red Dragon - 5.00
  • Warhammer 40k Dawn of War II - 2.50
  • Warhammer 40k Dawn of War III - 2.50
  • Wasteland 2 ( Any Version) - 6.00
  • We Were Here Too - 3.00
  • Witch It - 3.00
  • Worms WMD - 3.50
  • WWE 2K16 - 3.50
  • Xenonauts - 2.00
  • Zombie Army Trilogy - 4.00
  • Yooka-Laylee (NA and EU Only) - 1.00
submitted by celeryman727 to GameTrade

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