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CuntWars - Patch Notes

CuntWars - Patch Notes
CuntWars

https://preview.redd.it/75psmf34umx51.png?width=731&format=png&auto=webp&s=524b8f8d6973db839d77bbbce477fe918962ef35
Guys! This update will be a serious step for the development of our project. Basically, it will concern changes in three game modes: "Dark Tower", "The Pit" and "Raids".Thanks to the update, these modes will become available in the early stages. This will help our players get to know them better and of course get valuable rewards!
General Changes
-Now the modes "Dark Tower", "The Pit" and "Raids" alternate - Each mode is available for 1 week. After 1 week, new modes are opened, and access to the previous one is locked. - The “Dark Tower”, “The Pit” and “Raids” modes unlock simultaneously once a player reaches League 20 - Difficulty and rewards The Pit depends on the total power of the player at the time of entering the current mode - Difficulty and rewards Dark Tower grow as you progress - Difficulty and rewards Raids varies depending on the success of participation in the mode.- Medals for passing Dark Tower and the Pit were changed. Dark Tower completion times to get the medal is now 15, Pit completion times - 20. Previous medal progress will be saved.- Below each of the modes you will see a timer, the countdown will show when the mode becomes available to play. - Coins from the “The Pit” and “Dark Tower” were replaced with one common currency. - Old coins from the “The Pit” and “Dark Tower” are automatically converted to the new currency (the maximum number of new coins is 30,000, 5,5% of the current number of mode coins will be converted)- In "Raids" players will now get coins for attack and defense - The shops of Dark Tower ”, “The Pit” and “Raids” are combined into one shop that will delight all our players! - This shop with the common currency is also added in “Raids” - The shop in “Dark Tower”, “The Pit” and “Raids” refreshes every 24 hours - The number of shop refreshes depends on the VIP level
The Pit Changes
- The number of bosses was increased to 10. The complexity and number of rewards grows with each subsequent boss. - Every day 2 bosses will be opened (maximum 10 bosses per week). - 1 Pit key refreshes every 12 hours.
Dark Tower Changes
- Entering the dark tower is now free. - New fatigue parameter was added. If you lose, you will spend attempts (skulls), but over time they will recover. You can wait for their recovery, or recovery them for gems. - It takes 12 hours to restore the attempts. - The strength of opponents and your rewards increases as you progress. - Now completion of “Dark Tower” requires you to defeat 16 opponents. - The epic quest reward for the completion of “Dark Tower” was increased. - The victory quest in PVP now counts “Dark Tower” wins. - Rewards are given for every victory. A small consolation bonus in the form of coins will be issued for the defeat.
Raid Changes
- Now players will get copper coins (common shop currency) when attacking and defending castles - The more troops you send, the more coins you can get. - Matchmaking and rewards were changed - Selection of opponents and rewards depend on the total might of a player’s collection. We will be glad to receive feedback from you to further improve the matchmaking system. - Visual changes in the progress and reward bars
Others Changes
- Gold was removed from the summon; only hero cards will drop. - A restriction on receiving gifts from friends was introduced (you can receive as many gifts as you send yourself). This was done to exclude farming of friendship coins. Regular players will not be affected. - Fables with the reward in The Pit and DT coins were deleted and replaced by 1 Fable, giving an increase of 100% of received coins. Bonus for receiving coins in “Raids” was added to this Fable. - Hero evolution starts from league 7 - Quest for receiving and spending coins from the modes was added - Daily, weekly and epic quests were changed (new ones introduced and some old ones changed) - HP for all purchased Warlords was increased to 1700 - New epic quests were added: - New quest to kill heroes - New quest to summon heroes - New quest to win in PVP - The amount of might obtained after rebirth of legendary heroes was reduced. - Weekly and daily quest points were redistributed. - Some daily quests will change from time to time. - Now there is a chance to get a card that is not in your collection (up to 300 cards of 1 hero) in the final weekly reward - Game chat was updated - Transfer of most timers to 18:00 (UTC) - Modes opening - Shop update - Quest update - D. Arena update - Gems mine update - Reborn system changed - Heroes: Ghosta and Mi changed - The Battle Chamber window became more informative - Soul dust was removed from arena chests - Chance of Soul dust drop in DT was increased - Season end rewards were increased starting from League 25 - End of season rewards from 25 to 2 Leagues were also increased - Minor bugs fixed - Small visual changes
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submitted by Romaaas to Hooligapps

[A3][Recruiting][NA/AU][18+]VVarMachine Security Services: Highly Skilled, Tactically Focused, Lovable Idiots.™

[A3][Recruiting][NA/AU][18+]VVarMachine Security Services: Highly Skilled, Tactically Focused, Lovable Idiots.™
https://preview.redd.it/6sxh660zk8w51.png?width=1920&format=png&auto=webp&s=ac73cd1684b5b4387d98975f074740c6f5252869
VVarMachine Security Services, LLC is a Milsim Light unit based on a fictional Military Contractor of the same name.
With a rich blend of seasoned Arma 3 players and people new to both Arma and the concept of milsim - we have built a tight knit and well-oiled combat team that through the use of key pillars accomplish a wide variety of missions across numerous disciplines and styles.
These Key Pillars consist of the following five systems:
1. A Player Driven Combat Experience
Every individual is involved in VVar’s mission making experience; from the top level where mission makers involve our experienced ground commanders directly with operation planning to the lowest level where the individual rifleman’s skill with their kit and observation can change the course of a fight that changes the fabric of a campaign.
2. A No-Nonsense Gear Pointing System
A custom designed comprehensive system to allow for a balance in necessary equipment selection and personal choice without the risk of ‘super-soldering’.
3. Simple Gear Restrictions
An individual’s ability to express themselves through their kit is something highly valued and a set of simple clearly defined gear restrictions let our members do just that without falling outside the intended environment.
4. Multi-leveled Training & Certification System
Whether you’re brand new to the Armed Assault series of games with Arma3, or a seasoned veteran looking for a new experience we have training materials and instructors to teach you the ropes or sign off on skills you’ve taken time to learn in other units and want to apply in VVarSecServices.
5. Flexible Combat Billets
Flexibility in combat is paramount to the infantry core of our operations. ‘Operators’ rather than ‘riflemen’ form the nucleus of the platoon and give the flexibility to respond to whatever threat we encounter on the virtual battlefield.
How do we play? Using a combination of fictional scenarios and unit adaptations of real world events we employ variations of combined arms doctrine with a focus on the infantry platoon and support assets of a wide variety based on the story scenario and what we have available to us through mods.
This can include more traditional PMC mission types such as VIP escort and logistics to more action-movie esque plausible-deniability troops working in support of NATO, the UN and other nation state partners. When do we play?
Regular scheduled operations take place every Friday:
  • Gearcheck starts at 19:00 ET.
  • Briefing is at 19:30 ET.
  • Mission Kick-off is at 20:00 ET.
Our Community
VVarMachine Security Services takes its name from its parent organization VVarMachine Gaming. VVAR Started on Planetside 2 as New Conglomerate on the US-West|Connery server and in the seven years since has continued to bring its unique no-nonsense tactical style to games such as Star Citizen, Hell Let Loose, Arma, Planetside 2, Digital Combat Simulator: World, and others. Both the Teamspeak 3 server and game server are generously hosted by the community.
Interested in joining, or want to know more? Join us on our Discord and talk to a member of the @ Arma Recruiters today!
submitted by Farquharson95 to FindAUnit

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